2.2 OOP Principles
Introduction
Object-oriented programming rests on four pillars: encapsulation (bundling data with the methods that operate on it, hiding internal details), abstraction (exposing only what's necessary, hiding complexity), inheritance (reusing and extending behavior from a parent class), and polymorphism (treating different object types through a common interface). Chapter 2 focuses on encapsulation; Chapter 3 develops abstraction, inheritance, and polymorphism in depth.